Recent content by Juzzver

  1. Juzzver

    Adding scripts

    https://www.servuo.dev/threads/pet-shrink-for-57-2.15029/ https://www.servuo.dev/threads/xanthos-suite.13789/
  2. Juzzver

    Adding Sovereigns to LootPack.cs

    It can depends on Expansion what do you use. If this is EJ, try to copy same entries to region SE definitions if expansion is Pre-AOS, do this for Pre-AOS definitions
  3. Juzzver

    How to enable website registration for ServUO?

    The easiest and fastest way is to create a registration form on the website and store the data in a website or server side database. When player is attempting to connect to a game, if ServUO doesn't find such an account, it accesses the database. If one exists, ServUO first creates it and then...
  4. Juzzver

    How to *yoink* parts of a map

    You can try to do it via UOFiddler
  5. Juzzver

    Looking to hire specialis in cybersecuity and server management

    Feel free to contact me PM or Discord for a more detailed discussion.
  6. Juzzver

    Recall Issue

    The script is working correctly. The issue is likely related to the Rune Book you're trying to recall through. If you made any changes to the Runebook.cs, this could be the cause
  7. Juzzver

    Recall Issue

    Did you do any custom changes ? Post your version of Recall.cs
  8. Juzzver

    57 Vs 58

    58pub is currently unstable and has no releases. 57.4 is considered a verified release. You can also use the latest updates from the repository for 57pub.
  9. Juzzver

    CastRun

    Answer in the second post. Need just disable BlocksMovement value public virtual bool BlocksMovement { get { return false; } }
  10. Juzzver

    My compiler for RunUO 2.0 gives an error.

    Something is wrong with the reflection method trying to find the expected "void RegisterThrottler" method with its arguments. It likely doesn't exist or has different arguments in the method signature. You have Inititialize method in PlayerMobile.cs code what tries to call this reflection...
  11. Juzzver

    How to make all Monsters Tameable and Rideable

    just change next value in BaseCreature.cs m_bTamable = false; to: m_bTamable = false;m_bTamable = true; and all new spawned creatures will be tamable. To set the same for exists creatures, you could use next command: [global set Tamable true where BaseCreature but your creatures won't have...
  12. Juzzver

    Housing

    You can change the price in HousePlacementTool.cs
  13. Juzzver

    Custom Item Help Moveto Help

    You can use MoveToWorld method to teleport the pet to the owner. example: d.MoveToWorld(from.Location, from.Map);
  14. Juzzver

    Linux Server Crash on save

    have you added all required zlibs near the exe file?
  15. Juzzver

    Which expansion do you think is the most realistic?

    Starting with the ML expansion, exciting instanced bosses have appeared for solo and group raids. There are also an increased number of artifacts, etc. There are also new dungeons, weapons, spells, and abilities. In SA/HS content, these opportunities become even more numerous, expanding the...

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