skill learning

  1. Skillgain based on difficulty

    Dear Community, as far as I read GetGainChance from Scripts/Misc/SkillChecks.cs and SkillInfo from Server/Skills.cs the chance of skillgain is NOT related to the diffuculty of the task invoking the skillcheck. Am I correct? Example (from OSI Drachenfels, 2000): Skilling Swordmanship lets say in...
  2. NPC teach skill

    How do I remove the grey out effect from the drop down? I Got the code so they can teach up to 50 skill points. But the drop down is greyed out. I can still select the skill and increase to 50. But being greyed out might confused players.

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